DarkKobra2020 wrote:Ok I'm gonna come right out and say it that I am writing one for 3DS Max, Maya and XSI. But it takes a lot of time especially debugging it all.
EDIDT EDIT EDIT: I wanted to add , that AOI does have a collada plugin > blender > export, so for now I can use that. If all things were equal, I'd be using maya I think, as its cross platform capable, and sure makes things easy ( bend , etc.), but at the price the company wants, no chance charlie <sad face>. I guess milkshape is now free too, and another option for such needs.
Happy Thanksgiving everyone
I think it would be hugely beneficial , to devote 'equal time' to other freeware 3d apps, like art of illusion &/or others
because from my point of view anyway, blender is way too hard to do simple things ( like bend). I don't mean its not capable, its just ridiculously non intuitive, hence why people like maya/max.
Art of illusion would be a great starting position as it does animating & texturing, not just modeling, but anyway the point is we need exporters for other FOSS apps too
If I could program, I'd be on it, but that is not my fate in life, atm, but Im trying to find time, to learn.
cheers
gm